Eragon Video Game Download

Eragon Video Game Download Rating: 3,9/5 7592 votes
Eragon
Developer(s)Stormfront Studios, Amaze Entertainment
Publisher(s)Vivendi Games[a]
Platform(s)Xbox 360, PlayStation 2, Xbox, Microsoft Windows, Nintendo DS, PlayStation Portable, Game Boy Advance
Release
  • EU: November 24, 2006
Genre(s)Hack and slash, action-adventure
Mode(s)Single-player, multiplayer
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Eragon is a third-personvideo game released for PlayStation 2, Xbox, Xbox 360, and Microsoft Windows, developed by Stormfront Studios. Also released are unique versions of Eragon for the Game Boy Advance, Nintendo DS, PlayStation Portable, and mobile phone handheld gaming systems, primarily developed by Amaze Entertainment.[1]

  1. Eragon, free and safe download. Eragon latest version: Action, magic and fun in this movie-based videogame. Eragon is a popular, trial version Windows game, being part of the category PC games with subcate.
  2. The ratings are based on the average ratings given to the game at other websites - typically 8/10. I do intend to purchase this game as a gift to my son. For anyone how is interested, and who has access to a high-speed interenet connection, there is a German demo of the game. Search for the filename: eragondemode.exe.
  3. Eragon is an action/adventure video game based upon the book and the movie. The game was released by Vivendi Universal Games on November 17, 2006. The game, developed by Stormfront Studios, is playable on the Xbox 360, PlayStation 2, Xbox, and Microsoft Windows PC.
  4. Sep 13, 2019  April 18 2006 Vivendi Universal Games announced today that they have to publish the video game Eragon in the film the product was released in December of the same year. He was supposed to appear in most major gaming platforms (PlayStation 2 Xbox Xbox 360 Game Boy Advance DS.

The game is based upon the Eragon film, which is loosely based on the book Eragon, by Christopher Paolini. The game was released on November 14, 2006 in the United States of America, on November 24, 2006 in European Countries[2] and on November 23, 2006 in Australia[3] in order to coincide with the release of the film. In the game the player takes on the role of the protagonist from the book and film, Eragon, and occasionally controls his dragon Saphira.

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The game was generally received poorly by critics, usually receiving press averages around the 4-6 out of 10 region (or the equivalent).[4][5] The combined sales in North America were over 400,000 copies.[6]

Eragon is an action/adventure video game based upon the book and the movie.The game was released by Vivendi Universal Games on November 17, 2006.The game, developed by Stormfront Studios, is playable on the Xbox 360, PlayStation 2, Xbox, and Microsoft Windows PC.

Gameplay[edit]

The majority of the game is taken up by third-person combat, usually on foot. At the start of the game the player can use four 'combo' attacks. Additionally, they can use three basic magic attacks: magic push/pull (Thrysta Vindr), magic shield (Skölir), and magic fire (Brisingr). These three magic attacks can be utilised in different ways (for example, Brisingr arrows, or throwing spears in baskets magically). On the PC and console versions (excluding the Xbox 360 version) there are sixteen levels.[7]

Some missions permit the player to use the dragon Saphira in combat. The gameplay mechanics within these levels are largely similar to those in ground-based levels, with the exception of some different attack moves (such as tail attacks). Protagonist Eragon sits on Saphira's back during these sections, and can be made to fire magic arrows. The player has no choice as to whether or not they use Saphira. Similarly, the player cannot use Saphira in ground-based levels: they can call for her and she will swoop past, but it is not possible to use this feature to ride Saphira. There is a multiplayer co-op mode which allows two people to play through the main storyline. It is possible to switch from playing a one-player game to a two-player game at any time. There are no Internet multiplayer options.[8]

Plot[edit]

While hunting in The Spine, 15-year-old [[List of Inheritance Cycle characters#Eragon Eragon]] finds a mysterious blue stone. He keeps it, thinking that it can be sold or bartered. However, the stone is actually a dragon egg. Eragon names the dragon Saphira from the list of dragon names he heard from the storyteller Brom. Saphira's hatching attracts the attention of the cruel king Galbatorix. The king dispatches servants to Eragon's village to find the dragon. They are unsuccessful and Eragon's uncle is killed and his home burned down. Brom, whom Eragon considers as nothing more than an old storyteller, helps him fight his way out of the village. He then gives Eragon an old sword, known as Zar'roc in the book series.

Eragon and Saphira make their way to Daret, where they are attacked in the docks. They find the rest of the town on fire and hold off a swarm of the king's servants as the villagers try to put out these fires. After leaving Daret the three are pursued by a group of Ra'zac. The group are caught in an ambush: Saphira becomes trapped under debris and Eragon must both try to free her and hold off the Ra'zac. After defeating the nearby enemies, the group make their way to Gil'ead, where Eragon and Brom sneak through the city and keep to try and free Arya. After a lengthy battle through Durza's fortress, Eragon meets Arya and Murtagh, who now join the group. This helps alleviate the mournful situation when Brom jumps in the way of a spear intended to kill Eragon and is fatally injured and dies.

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The group escape from Gil'ead on Saphira's back, but face some Kull in the ruins of Orthiad. After defeating many Kull and Urgals they make their way to the Beor Mountains, where more Urgals lie in wait. They then sneak through an Urgal encampment, and make their way through a misty gorge. The group get to the Varden's hideout and defend it against hordes of Urgals. Eragon and Saphira then face Durza a second time, mounted on the back of a huge, batlike monster, eventually killing him.[9]

Development[edit]

On April 18, 2006 Vivendi Universal Games announced that they were to publish a video game adaptation of the Eragon film to be released in December of the same year. It was slated to appear on most of the major game platforms (PlayStation 2, Xbox, Xbox 360, Game Boy Advance, Nintendo DS, PlayStation Portable and PC). The console versions were set to be developed by Stormfront Studios, who had previously worked on the game adaptation of The Lord of the Rings: The Two Towers.[10]Amaze Entertainment, who had previously worked on the game versions of Pirates of the Caribbean and Over the Hedge, were to develop the handheld versions.[11] A GameCube version was planned but it was later cancelled. On the same day Vivendi announced that the first possible chance to see the game would be at the Electronic Entertainment Expo in May 2006.[12] On May 11, 2006 it was confirmed by Yahoo that the game had been in development since pre-production of the film.[13]

The game was previewed at Comic-Con 2006, where the public was allowed to play only one level named the Daret Bridge. The enemies consisted entirely of Urgals, and the player had to overcome several obstacles using magic and Saphira. Christopher Paolini played other levels at Comic-Con, such as Spine Mountains. The game was also shown at the 2006 Games Convention in Leipzig, Germany.[14] Actress Sienna Guillory, who plays the elf Arya in the film, made personal appearances at the Vivendi stand to promote the game.[15] In October 2006 it was announced that the actors from the Eragon film would lend their voices to the game adaptation.[16] Specifically, Edward Speleers (playing the title character), Sienna Guillory (Arya Dröttningu Arya), Garrett Hedlund (Murtagh) and Robert Carlyle (Durza) were slated to lend their voices.[17]

Animation supervisor Wes Takahashi served as an external art director for the game.[18][19]

Releases[edit]

An in-game screenshot from the PC version.

The console and PC versions of the game are very similar, focusing on the same style of gameplay. However, the Xbox 360 edition features two exclusive levels. One is on foot as Eragon, and Saphira is controlled in the second mission. It also features the Kull: an enemy from the novels. However, there are differences between their description in the novels and their appearance in the games. In the books they are eight?feet tall and wield the same weapons as other Urgals, but the game depicts them as twelve-foot-tall brutes wielding flaming clubs. The handheld games are significantly different from the PC and console versions. The Game Boy Advance game centers on role-playing rather than combat, whilst the PSP game focuses on multiplayer action and aerial dragon levels. The DS edition uses its touchscreen in the battle system.

A version was released for the mobile phone. It allows alternate control of Eragon and Saphira, but unlike the console versions it allows multiple paths to be taken whilst still following the main storyline and allows customization of the playable character (in terms of skills which can be selected). The mobile game also provides a cheat code which, when entered into the console versions, causes the 'fury mode' to become available.[20] The Official Strategy Guide was published by Primagames and authored by Eric Mylonas. On December 6, 2006 a preview of the guide was made available from the Sierra webpage.[13]

Critical reception[edit]

Reception
Review scores
PublicationScore
GameSpot4.2/10
GameSpy
IGN4.7/10 (HC)[7]7.5/10 (DS)
OXM (US)4.0/10

Much like the film, this game has received generally negative reviews, (45-55 out of 100) according to review aggregator sites Metacritic[5] and GameRankings.[21]

GameSpot rated the game 4.2 out of 10, and GameSpy gave it a similar score of 2 out of 5. PC Gamer UK slated the PC version of the game, describing the plot as 'thinner than hospital undies', complaining about the tedious and repetitive side-scrolling action. They ended up summarising it as 'a profoundly uninspiring tie-in' and gave it 53%.[22] IGN came to a similar conclusion, primarily criticising the poor camera, unsophisticated combat and shortness. They rated the game 4.7 out of a possible 10.[7]

However, the handheld versions of the game generally received more positive reviews. The Nintendo DS version received a positive review from IGN, who praised it for its 'solid gameplay, enjoyable quests, being long for a movie license, and having thorough menu and tutorial system'. It received 7.5 out of a possible 10. IGN said that it is surprisingly well developed for a Nintendo DS game.[23]

References[edit]

Eragon Video Game Download Full

  1. ^'Game section'. Archived from the original on 2007-02-24. Retrieved 2007-02-25.
  2. ^'GameFAQs page'. Retrieved 2007-02-25.
  3. ^'IGN news story'(News). Retrieved 2007-02-26.
  4. ^'IGN page on Eragon'. Retrieved 2007-02-25.
  5. ^ ab'Metacritic page'. Retrieved 2007-02-25.
  6. ^'THE GAMES PEOPLE BUY'. NextGenBiz. 2007-02-06. Retrieved 2007-09-22.
  7. ^ abc'IGN Eragon review'(Review). Retrieved 2007-02-25.
  8. ^'Coverage of Xbox version at E3'. Archived from the original(Preview) on 2006-11-06. Retrieved 2007-04-03.
  9. ^'IGN Xbox walkthrough'. Archived from the original on 2012-02-07. Retrieved 2007-03-28.
  10. ^'Stormfront's official website'. Archived from the original(News) on 1996-12-29. Retrieved 2007-02-26.
  11. ^'Amaze's official website'. Archived from the original(News) on 2007-02-26. Retrieved 2007-02-26.
  12. ^'Official announcement of game'. Archived from the original(News) on 2007-03-13. Retrieved 2007-02-25.[ Official VUG news page]
  13. ^ ab'Official sites' news section'. Archived from the original(News) on 2007-02-24. Retrieved 2007-02-25.
  14. ^Xbox.com Xbox News - EragonArchived 2007-09-30 at the Wayback Machine
  15. ^'German news article'(News (Google translation into English)). Retrieved 2007-02-25.
  16. ^'2006-10-26 news story'. Archived from the original(News) on 2007-02-10. Retrieved 2007-02-25.
  17. ^'IGN news page'. Retrieved 2007-03-04.
  18. ^'Subject: Wes Ford Takahashi'. Animators' Hall of Fame. Retrieved 16 June 2016.
  19. ^'Digital Arts Faculty'. International Technological University. Archived from the original on 12 August 2016. Retrieved 17 June 2016.
  20. ^'Mobile section'. Archived from the original on 2007-02-24. Retrieved 2007-02-25.
  21. ^'Game Rankings Eragon page'. Retrieved 2007-02-25.
  22. ^PC Gamer UK January 2007 (Issue 170), page 80.
  23. ^'IGN review'. Archived from the original on 2007-01-28. Retrieved 2007-03-13.
  1. ^Released under the Sierra Entertainment brand name

External links[edit]

  • Official website at the Library of Congress Web Archives (archived 2006-11-17)
  • Eragon at Shurtugal.com
  • Eragon at IGN
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Eragon_(video_game)&oldid=918091257'

On the back of a fire breathing-dragon is where Eragon stands against the invading army of Shade Durza. Players who take the role of Eragon step into a world of magic-based combat and combos, including finishing moves, grapples, and counter attacks, as they journey from the village of Carvahall to the home of Farthen Dûr in an adventure based on the 2006 film. Gamers begin as a semi-skilled hero who is upgraded as the story progresses. Players may execute attacks with arrows, swords, and magic. For example, Eragon can push or pull an enemy toward him or knock attackers off platforms. His magical capabilities allow him to manipulate his environment by creating pathways to previously unreachable areas. During the adventure, players may call for help from Saphira, Eragon's dragon, to complete airborne objectives and deliver attacks from the sky during melee combat on the ground. In flight, players direct the movement of the dragon, delivering tail swipes and fireballs to opponents as Saphira.

It is said that powerful dragon riders protected once the lands of Alagaesia, but Galbatorix murdered them and claimed the throne (the game doesn't say why or how, the book does however). Now this is the perfect setting for a young farmboy named Eragon to go hunting in the nearby mountains, called 'The Spine', and be presented with a beautiful bright blue stone. In fact this was one of the last dragon eggs so, as the egg hatches, the boy finally takes the first step in fulfilling his destiny. He names the female dragon Saphira for her sapphire color.

One day Eragon meets Brom who becomes his mentor, teaching him about magic, swordfighting and dragon riding. The 15 years old boy has visions of a charming elf woman, Arya, calling for his help so he sides with Brom in finding her. The lands have plenty of surprises in store for the two, as the evil king's forces are everywhere. In charge of the sinister army of Ra'zacs and Urgals is a powerful Shade named Durza. Ra'zacs resemble fleshy mummies with long sharp blades for hands, while Urgals are the sort of barbarians that you may have come across in other games.

Following the traces to save Arya, Eragon faces tons of enemies all through the south - western territories of Alagaesia. Brom and, later in game, Murthagh along with Saphira aid the young hero in his quest to defeat the Shade and free the beautiful elf.

Concept

Action adventure games were among the first ones to be developed by the video games industry (remember the Mario Bros. or The Legend of Zelda series). Although about 20 years have passed, the rules and defining elements haven't changed much. The story is still linear and of very modest complexity (it does however offer a few surprises); the character interaction is nowhere to be found (they just fight side by side and you will be given hints of their dialogues through the cutscenes); the greatest difficulty is once more the physical reaction speed of the player and his sharpness. You are to fight big bad Urgals all game long and solve small, easy movement based puzzles.

Eragon was thought of to be a platform game. The PC version is nothing more than the ported console game with additional visual effects. This is probably why it is best you played it using a gamepad as the button combinations may prove to be a greater challenge than the whole fighting in the story (you may consider this as the forth level of difficulty if you want to).

The game concentrates on combat tactics that combine swordfighting, bow shooting and the use of magical abilities (telekinesis and much later fire magic - again with the omnipresent fireballs). It also presents the player with the opportunity of some (three to be exact) dragon riding and enemy tail killing. Although indispensable to the main quest the ranging and magic skills are poorly developed and they don't offer much help (they are fun to use, but you can easily rely only on the trusty sword) during the actual fights.

The swordfighting is the star feature of the game. The player is allowed a rather wide choice of combos using the two swings available. Aside from the combat advanced moves grabbing combos are also available and they prove to be extremely useful as Eragon can use them as finishing moves or as grab and throw combos that make room through the nearby enemies, pilling them up or throwing them over the edges of bridges and narrow mountain passes. The downside is that later in game you may decide on using only certain combos and the grabbing moves as they offer easier ways to dispose of enemies (or just get by them).

The thing that bugged me and I haven't come up with a reasonable explanation no matter what was that at some points Eragon received better weapons and even armors for himself and Saphira. The thing is that except for the nice look of it, there was no change in the fights (probably just to keep up with the story). The only skill increase that can be noticed is the 'Fury' ability. As the hero and his companion finish off enemy after enemy, they gain power orbs that allow the use of fury (they gradually consume the power) increasing their attack speed and power.

Gameplay

'You! You will be the next dragon rider!' With this in mind you start your Eragon adventures through Alagaesia. Ra'zac, Urgals and the king's soldiers are all to get you and your azure dragon Saphira. The enemies are strong. Fortunately they are not much of a cooperative bunch so they sometimes wait their turn to battle you unless you specifically invite them in (attacking them by mistake). They'll be all over you and your fighting partner. There are some missions where there is a certain number of enemies to be defeated, but usually they just keep popping from where you least expect them (they seem to be very good rock climbers) and you need to finish them as quickly as possible and move on.

Your fighting partner is a skillful sidekick being of immense help to the hero. He's an efficient ranger and he gets along wonderfully with the sword, making use of several combos and even finishing moves. What I especially appreciated was the fact that he sticks by my side, true, he sometimes needs to 'teleport' over awkward puzzle paths, but the majority of the time he's just one foot from me. Sometimes he even gives hints on what to do next.

Aside from the three out of seventeen missions where you have to ride Saphira, she is also of big help in other missions by destroying bridges with her tail, bombing the enemies with rocks, chewing them up or burning the fields that they use for hiding. On the other hand the dragon flights are astonishing. While on the back of the blue giant creature Eragon can make use of her strong tail to take down groups of enemies or use his magic arrows to shoot'em up. The flight control is easy and it obeys most of the physical known laws: you turn gradually, speed up or slow down to avoid damage but the dragon takes damage when hitting trees (I understand knocking into rocks or the ground, but what can the wind swinging poor trees do to the scales of a dragon). Fortunately there are plenty of white doves in the skies just in time to regain the health of the blue lady creature.

The saving system does a good job, despite the fact that you are not allowed to save your progress whenever you want. There are two kinds of saves available (both automatic): the save at the end of the mission (where you are also allowed to select a special slot to use, although I don't see its utility - you can go back to repeat past missions anyway so unless you're not playing different difficulty levels there's no point to it) and there are the checkpoints. Checkpoints are well placed and offer the chance of brief cutscenes. The downside to these is that once you quit the game you can't continue from the last checkpoint, but only from the beginning of a mission.

In addition to the main quest every level of the game contains a hidden secret dragon egg. Collecting these unlocks short movies on the making of the game available in the main menu and also promises a bonus stage (if you missed its location and got to a checkpoint better restart the mission as you can't go back anymore).

The thing that hinders gameplay the most is the camera view. The game is based on the concept of a movie like action. Hence you have no control over the camera movement. Usually it catches indeed the best angle of the action, but there are moments when you fight blind folded as you can only catch faint glimpses of Eragon's weapons and nothing more. What is more, there are missions where you go into circles as the camera fails to change unless you hit a certain point on the ground and you get no idea of where to go.

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The interaction with game objects is very limited. Apart from magical spots that reveal themselves for you, there are only few things to destroy: some bushes at the beginning of the game, some bridge edges and a few crates containing health replenishes and power orbs. The only other thing to do is grip on to different edges or long, solid wood sticks that get you across inaccessible terrain.

Video

The visual aspect is of crucial importance in action games and the developing team at Stormfront Studios knows this, as they have one of the longest creative experience in the gaming industry with both PC and console games (from the first online play-by-e-mail game Quantum Space to different sport simulators and more recently The Lord of the Rings: The Two Towers and Forgotten Realms: Demon Stone). Although the landscapes in the game don't excel in terms of graphics, the character's design looks pretty good. They move rather naturally and are granted with highly appealing fighting animations.

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The counter attacks are remarkably well put into the light through a blurry quick approach on the scene that resembles the action of a movie. To tell the truth, the entire game offers a faint sensation of watching an action film (commercial breaks included as it needs to save after each accomplished mission), which is exactly what the producers intended.

Amazingly refined looked the passing from the sketched story cutscenes to the in game landscapes. Yet the sights in the missions seem a little unpolished (maybe it looks a lot better on a PS2) and when you see the cinematic short movies you can't stop wondering why it couldn't be more like that. It's to appreciate at least that the game characters are a lot like the movie ones (it was however a must).

Sound

Right on the spot! This is the best part of the game, as it features the exact music of the movie and the dialogs are read by the actual actors you'll encounter in Eragon, the movie. The orchestra is playing in the background while sword clashing, voice acting and occasional magical words mumbling can be heard in the foreground.

Multiplayer

Having a sidekick all through the game, Stormfront Studios found a very well suited way to implement sort of a multiplayer option. You can invite a friend to come along on your adventures as Brom or Murtagh. The end of the mission will also present you with the statistics of the fight - the number of enemies each of you killed. If you're playing the game you might want to give it a try it - a human side player is a lot better than a computer one. Besides it offers a good enough motive to replay the game.

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Conclusion

Eragon Video Game Review

Looks like the video games and the movies industries start to interact more and more often and it seems to be a boost for the both of them. Well, the game offers about 8-10 hours of gaming experience and I can't really say I was particularly impressed with it. All in all, if the game was meant to be a preview to the movie, than it met its goal beautifully. Otherwise, despite the fun experience and appealing storyline, I'm sorry to say it's not a must have of the action adventure genre.

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